Fate clearly played a cruel joke with Crytek. For several years to release interactive benchmars for the insides of the computer – a heavy cross. And if in times X-Isle and Far Cry this troubles could be attributed to the lack of proper experience, then with Crysis such a “excuse”, alas, does not roll.
In an attempt to create a game of your dreams of Jerli and Co. burned. “Maximum Game” (it was this slogan that flaunts in the opening video) mutated to “Maximum Graphics”, getting off the gameplay, as from an annoying fly. But there are still at least two sequels ahead, threatening to become a test training ground for the next generation DirectX.
However, the jaw rushes to the floor today. Crysis, nearly, is the most technological game in the universe. It’s even scary to imagine a picture of what level German geniuses will give out in a couple of years if the current video row makes you believe in what is happening on the screen with frightening lightness.
Immersion in virtual reality – inheritance for wealthy gamers. Systems capable of pulling the game at maximum settings are located in the area of a couple of thousands of American dollars. The configurations are simpler, creaking with iron, give out a noticeably worst graphics, and then the tropical paradise, only for the sake of which it is worth, in principle, to fork out for upgrade, loses the lion’s share of charm.
On things like the plot, it is not customary to bother Crytek. Here they spied, there was overheard – approximately according to this scheme scripts for the next blockbuster of the studio are scheduled. The fate of the special forces of Nomad, sent to the evacuation of a group of scientists, and his colleagues cease to follow after the first missions. The goals of the bloody genocide, arranged by a group of American warriors, are lost in the stream of endless cliches and
Paphos. An attempt to create an intrigue around mysterious aliens dies in the embryo itself – it is much more interesting to hide on the bushes from the Koreans than to empathize with caricature characters.
Actually bOthe greatest part of the game and you have to snoop along the breathtakingly beautiful tropical thickets. Deja Wu, say. It is the most. Only instead of wretched mutants, the main character is opposed by communist warriors and flying humanoids. Crysis gameplay is based on the use of nanocostyum – the pride of the Western military industry. Technogenic “clothing” has four functions, for the activation of which it is necessary to spend a certain amount of energy. Acceleration helps to quickly make legs from any hot mess. Just don’t try to escape from the helicopter. Helicopter tracks its victim anywhere in the island, calming down only after a few volleys from a grenade launcher. The maximum power mode is an excellent demonstration of the capabilities of a self -proped physical “motor”. In an altered state, the protagonist throws the barrels, knocks out the doors, ruins the reed bungalows and throws the enemies to the distance of the shot. All of the listed actions are carried out strictly in accordance with the laws of earthly gravity, although, of course, without blunders – but there were no corpses hanging in the air. Invisibility-a real cheat code. Only at the highest level of complexity, Royal Spin Casino review its use does not save from all problems, in other cases – on the contrary. He cut the “invizbl”, removed a couple of mercenaries, lay down in a secluded place, licked the wounds, waited until a strip of energy was filled to the maximum and everything is again in a circle – one hundred percent tactics, use health. The main, by default, the costume mode is “Maximum Armor”, or “maximum armor”, speaking in our way. The use of this function protects nomad from premature death, reflecting the bullets of the opponents.
Without futuristic gadgets, the hero is no one. Exclusively brainchilds of scientific and technological progress help the warrior to cope with well-trained invaders. Artificial intelligence is not ideal – in most cases, AI takes in number than skill, however, on the Hard, the Uplacing Soldiers make the abdomen on the belly almost throughout the island. The situation with aliens is different. Like the unbelted monsters in Far Cry, Alien rely on fire and physical power, forgetting about applying the brain. To combat meticulous “insects”, the Gauss rifle and the funny “ice”, shooting with sharp icicles are excellent. Despite the boundless possibilities of Nanocostyum, the nomad is able to simultaneously carry only two rifles, coupled with additional ammunition, like pistols, grenades and explosives.
Smarts study on other people’s mistakes, fools – on their own. Crytek does not study at anyone. Like three years ago, developers fit in their creation two games at once – a tactical “Stals” and a script shooter. Smart shootouts with people are again replaced by a useless fingertips along the supernatural. Traveling around the spacecraft of cold weather lovers at once crosses all the positive moments of walks under the heavenly luminary. In return free gameplay, developers slip a rail shooting range, several orders of magnitude worse than in the same Call of Duty. Was it really impossible to do without a fantastic branch?
Crysis of advanced honors for an advanced engine today is irrelevant. This year Ubisoft Entertainment Must be pleased with the real Far Cry – a game where there is no place for gorillas twisted with rocket launchers. In the meantime, Lieutenant Nomad is able to brighten up a couple of evenings in the rays of the bright sun.
Pros: breathtaking graphics with the hidden mode “Extreme”, which is not able to display today’s current system;Interesting open gameplay;Realistic physics.
Cons: insane plot;a failure second half of the game;Coaching system requirements.